fix linting errors

This commit is contained in:
2024-02-14 13:13:01 +01:00
committed by T.v.Dein
parent 9d34e78475
commit ee3b4e8e9b

View File

@@ -35,7 +35,7 @@ type Enemy struct {
} }
type Point struct { type Point struct {
y, Y, yes, n, N, no, True, False, on, off int Y, N, True, False int
} }
type Tests struct { type Tests struct {
@@ -185,8 +185,8 @@ func TestLogger(t *testing.T) {
for _, tt := range tests { for _, tt := range tests {
var buf bytes.Buffer var buf bytes.Buffer
ttopts := tt.opts
logger := slog.New(yadu.NewHandler(&buf, &tt.opts)) logger := slog.New(yadu.NewHandler(&buf, &ttopts))
if !tt.with.Equal(slog.Attr{}) { if !tt.with.Equal(slog.Attr{}) {
logger = logger.With(tt.with) logger = logger.With(tt.with)