mirror of
https://codeberg.org/scip/golsky.git
synced 2025-12-16 20:20:57 +01:00
disabled clear screen, added start of menu structure
This commit is contained in:
94
scene-menu.go
Normal file
94
scene-menu.go
Normal file
@@ -0,0 +1,94 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
|
||||
"github.com/ebitenui/ebitenui"
|
||||
"github.com/ebitenui/ebitenui/widget"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"github.com/hajimehoshi/ebiten/v2/inpututil"
|
||||
)
|
||||
|
||||
type SceneMenu struct {
|
||||
Game *Game
|
||||
Config *Config
|
||||
Next SceneName
|
||||
Whoami SceneName
|
||||
Ui *ebitenui.UI
|
||||
FontColor color.RGBA
|
||||
}
|
||||
|
||||
func NewMenuScene(game *Game, config *Config) Scene {
|
||||
scene := &SceneMenu{
|
||||
Whoami: Menu,
|
||||
Game: game,
|
||||
Next: Menu,
|
||||
Config: config,
|
||||
FontColor: color.RGBA{255, 30, 30, 0xff},
|
||||
}
|
||||
|
||||
scene.Init()
|
||||
|
||||
return scene
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) GetNext() SceneName {
|
||||
return scene.Next
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) ResetNext() {
|
||||
scene.Next = scene.Whoami
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) SetNext(next SceneName) {
|
||||
scene.Next = next
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) Clearscreen() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) Update() error {
|
||||
scene.Ui.Update()
|
||||
|
||||
if inpututil.IsKeyJustPressed(ebiten.KeyEscape) || inpututil.IsKeyJustPressed(ebiten.KeyQ) {
|
||||
scene.SetNext(Play)
|
||||
}
|
||||
|
||||
return nil
|
||||
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) Draw(screen *ebiten.Image) {
|
||||
scene.Ui.Draw(screen)
|
||||
}
|
||||
|
||||
func (scene *SceneMenu) Init() {
|
||||
rowContainer := NewRowContainer()
|
||||
|
||||
pause := NewCheckbox("Pause", *FontRenderer.FontSmall,
|
||||
func(args *widget.CheckboxChangedEventArgs) {
|
||||
scene.Config.TogglePaused()
|
||||
})
|
||||
|
||||
copy := NewMenuButton("Save Copy as RLE", *FontRenderer.FontSmall,
|
||||
func(args *widget.ButtonClickedEventArgs) {
|
||||
scene.Config.Markmode = true
|
||||
scene.Config.Paused = true
|
||||
scene.SetNext(Play)
|
||||
})
|
||||
|
||||
label := widget.NewText(
|
||||
widget.TextOpts.Text("Menu", *FontRenderer.FontNormal, scene.FontColor),
|
||||
widget.TextOpts.Position(widget.TextPositionCenter, widget.TextPositionCenter),
|
||||
)
|
||||
|
||||
rowContainer.AddChild(label)
|
||||
rowContainer.AddChild(pause)
|
||||
rowContainer.AddChild(copy)
|
||||
|
||||
scene.Ui = &ebitenui.UI{
|
||||
Container: rowContainer.Container(),
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user