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tidy
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2
game.go
2
game.go
@@ -306,8 +306,6 @@ func (game *Game) Draw(screen *ebiten.Image) {
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game.Camera.Render(game.World, screen)
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//worldX, worldY := game.Camera.ScreenToWorld(ebiten.CursorPosition())
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if game.Debug {
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paused := ""
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if game.Paused {
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1
go.mod
1
go.mod
@@ -9,7 +9,6 @@ require (
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)
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require (
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github.com/alecthomas/repr v0.4.0 // indirect
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github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 // indirect
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github.com/ebitengine/hideconsole v1.0.0 // indirect
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github.com/ebitengine/purego v0.7.0 // indirect
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2
go.sum
2
go.sum
@@ -1,5 +1,3 @@
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github.com/alecthomas/repr v0.4.0 h1:GhI2A8MACjfegCPVq9f1FLvIBS+DrQ2KQBFZP1iFzXc=
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github.com/alecthomas/repr v0.4.0/go.mod h1:Fr0507jx4eOXV7AlPV6AVZLYrLIuIeSOWtW57eE/O/4=
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github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 h1:48bCqKTuD7Z0UovDfvpCn7wZ0GUZ+yosIteNDthn3FU=
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github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895/go.mod h1:XZdLv05c5hOZm3fM2NlJ92FyEZjnslcMcNRrhxs8+8M=
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github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE=
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