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mirror of https://codeberg.org/scip/golsky.git synced 2025-12-16 20:20:57 +01:00
Code Issues Packages Projects Releases Wiki Activity
58 Commits 15 Branches 2 Tags
c1a9a0f2c405f1ed4316002f54e02f9bf95ff0da
Commit Graph

10 Commits

Author SHA1 Message Date
Thomas von Dein
c1a9a0f2c4 switched to lif.105 format for state files 2024-06-04 13:49:06 +02:00
Thomas von Dein
689b7be08b fixed clear screen problem, menus are now shown correctly. lots new
bugs though
2024-06-02 20:15:23 +02:00
Thomas von Dein
5fae7256d7 refactored grid management 2024-05-30 10:23:31 +02:00
Thomas von Dein
1ec4b9e257 refactored grid stuff, fixed font size calculation 2024-05-30 10:11:44 +02:00
Thomas von Dein
4b38bea5db completed save rect to RLE file feature 2024-05-26 20:26:13 +02:00
Thomas von Dein
2c246e9e4a refactored everything, now using scenes, that way I can add UI stuff 2024-05-26 12:29:43 +02:00
Thomas von Dein
757b48232f added reset 2024-05-24 17:53:38 +02:00
Thomas von Dein
62c38be1df using int64 for grid 2024-05-23 17:07:21 +02:00
Thomas von Dein
ab51a27b4c added+fixed game state loader, using NewGrid() to allocate new grids 2024-05-23 15:04:08 +02:00
Thomas von Dein
1001210d54 refactored and added game save function (key: s) 2024-05-23 14:27:42 +02:00
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