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95 Commits 7 Branches 0 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Thomas von Dein
faf0fd99c2 Changes:
- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse)
2024-03-31 20:16:15 +02:00
Thomas von Dein
6f85a90b58 fixed slow grid drawing, which also fixed transient tile quirk 2024-03-01 10:55:14 +01:00
Thomas von Dein
1c0f3d19d0 added MinMoves to lvl files, added score system in game observer 2024-02-28 19:58:05 +01:00
Thomas von Dein
18be0ebe38 added hud system, turned all observers into one central observer 2024-02-27 14:45:23 +01:00
Thomas von Dein
2e3acf4ec4 fix iterating on dead entities after player dies 2024-02-25 14:19:21 +01:00
Thomas von Dein
b0a8060d5b added hidden doors/destroyable walls, fixed game reloading (tile clone) 2024-02-25 14:05:44 +01:00
Thomas von Dein
ab07bc23e3 refactored recursive systems out of player_system => game/levels.go 2024-02-23 18:47:15 +01:00
Thomas von Dein
308f335cd1 added transient entities: when crossed, turns into wall tile 2024-02-22 14:33:01 +01:00
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