f844058bf9 
							
						 
					 
					
						
						
							
							completed animation setup and code based solely on LDTK settings  
						
						
						
						
					 
					
						2024-04-03 19:39:08 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							001b67f97a 
							
						 
					 
					
						
						
							
							renamed particle* to animation*, added asesprite animation loading  
						
						
						
						
					 
					
						2024-04-02 20:05:23 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							faf0fd99c2 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse) 
						
						
					 
					
						2024-03-31 20:16:15 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5b7c88a1a9 
							
						 
					 
					
						
						
							
							fixed hiddendoor tiles, now uses destruct shader no spriteset  
						
						
						
						
					 
					
						2024-03-24 19:36:00 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ffaa5e6129 
							
						 
					 
					
						
						
							
							fixed higher speed collisions, removed Speed comp, put into Velocity  
						
						
						
						
					 
					
						2024-02-26 12:56:12 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c93070883a 
							
						 
					 
					
						
						
							
							added primary and secondary player mode  
						
						
						
						
					 
					
						2024-02-22 19:40:49 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							308f335cd1 
							
						 
					 
					
						
						
							
							added transient entities: when crossed, turns into wall tile  
						
						
						
						
					 
					
						2024-02-22 14:33:01 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							fd570216f0 
							
						 
					 
					
						
						
							
							added intermediate popup after win/loose, refresh level setup, fixes  
						
						
						
						
					 
					
						2024-02-19 19:05:48 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5a288035b3 
							
						 
					 
					
						
						
							
							added Timer, Particle Render Delay (via Particle.Show) +new sprites  
						
						
						
						
					 
					
						2024-02-12 17:27:52 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							65ddec3fa4 
							
						 
					 
					
						
						
							
							fixed observers, added GameObserver  
						
						
						
						
					 
					
						2024-02-11 14:24:30 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							006216398a 
							
						 
					 
					
						
						
							
							added detonation particles after collectibles have been collected  
						
						
						
						
					 
					
						2024-02-08 18:33:59 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a0b40139c7 
							
						 
					 
					
						
						
							
							added collectibles support  
						
						
						
						
					 
					
						2024-02-07 18:01:58 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							014209898f 
							
						 
					 
					
						
						
							
							1st commit  
						
						
						
						
					 
					
						2024-02-06 15:26:20 +01:00