927233aafb
+ui bug
2024-03-16 18:50:24 +01:00
b9ac1c7995
added one more level, rm comments
2024-03-16 18:49:28 +01:00
2084150456
fixed last level oos bug, added more levels and entities
2024-03-15 20:08:23 +01:00
1d9164d140
finaly got ldtkgo to work!
2024-03-11 18:31:01 +01:00
af19ccb833
shifted from proprietary ascii rawlevel to LDTK (using ldtkgo@master)
2024-03-10 13:05:31 +01:00
a2ed7782b2
added game font rendering using etxt to player hud, fixed current level
2024-03-01 18:10:09 +01:00
ae8058e052
added final menu after last level
2024-03-01 14:08:35 +01:00
6f85a90b58
fixed slow grid drawing, which also fixed transient tile quirk
2024-03-01 10:55:14 +01:00
1c0f3d19d0
added MinMoves to lvl files, added score system in game observer
2024-02-28 19:58:05 +01:00
ebaeb51f68
started implementing score system
2024-02-28 13:15:45 +01:00
707281212a
added player loop detection, loose level if last player loops
2024-02-27 18:20:00 +01:00
5d2475d525
two players fuse now if they collide
2024-02-27 17:28:18 +01:00
ac88a74bd7
turn player into primary if only one left
2024-02-27 16:52:20 +01:00
18be0ebe38
added hud system, turned all observers into one central observer
2024-02-27 14:45:23 +01:00
451b66a53d
obstacle collision fixes, player alive checks, player remove
...
workaround, see TODO
2024-02-26 19:07:35 +01:00
0ca5d8f4a0
more TODO
2024-02-26 14:43:03 +01:00
8f0fb746c0
fix collision for collectibles
2024-02-26 13:55:54 +01:00
ffaa5e6129
fixed higher speed collisions, removed Speed comp, put into Velocity
2024-02-26 12:56:12 +01:00
2e3acf4ec4
fix iterating on dead entities after player dies
2024-02-25 14:19:21 +01:00
b0a8060d5b
added hidden doors/destroyable walls, fixed game reloading (tile clone)
2024-02-25 14:05:44 +01:00
ab07bc23e3
refactored recursive systems out of player_system => game/levels.go
2024-02-23 18:47:15 +01:00
c93070883a
added primary and secondary player mode
2024-02-22 19:40:49 +01:00
308f335cd1
added transient entities: when crossed, turns into wall tile
2024-02-22 14:33:01 +01:00
f696660ccd
lotsa fixes:
...
- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
are done
- fixed level setup, generation and selection
- added test levels for obstacles
2024-02-21 12:50:17 +01:00
646b227b8e
obstacle collission added, but not working yet
2024-02-20 18:47:32 +01:00
fd570216f0
added intermediate popup after win/loose, refresh level setup, fixes
2024-02-19 19:05:48 +01:00
e12af87fb7
added select and popup screens
2024-02-18 18:19:34 +01:00
4c9ab36fa1
added couple of scenes with ui's. fixed next scene handling
2024-02-18 12:32:18 +01:00
87a15ba74e
fixed welcome layout and position
2024-02-17 19:28:56 +01:00
3069d77189
added select menu scene (transparency fails)
2024-02-16 18:23:19 +01:00
4f5bbdc56a
added welcome scene with text rendering using etxt
2024-02-14 19:35:36 +01:00
48396e7e0a
switched to yadu debug log
2024-02-13 18:42:13 +01:00
c9f8783521
added stop timer to add a delay after level end
2024-02-13 18:15:52 +01:00
5a288035b3
added Timer, Particle Render Delay (via Particle.Show) +new sprites
2024-02-12 17:27:52 +01:00
65ddec3fa4
fixed observers, added GameObserver
2024-02-11 14:24:30 +01:00
72f0aa7691
refactoring to systems complete. also added observers for collision checks
2024-02-11 13:00:56 +01:00
ac643f49d3
completed refactoring to use systems
2024-02-10 19:45:06 +01:00
bbbe873ff7
added systems (not used yet, see TODO)
2024-02-09 20:20:13 +01:00
006216398a
added detonation particles after collectibles have been collected
2024-02-08 18:33:59 +01:00
d17594dc38
remove collectible if bumped into it
2024-02-08 12:43:37 +01:00
a86f6c816f
fix arche panic, by initializing colquery only when needed
2024-02-07 23:17:51 +01:00
a0b40139c7
added collectibles support
2024-02-07 18:01:58 +01:00
ce7fcd038a
added collectibles support
2024-02-07 18:01:30 +01:00
d7beef55ba
using cache for map painting to save cpu time
2024-02-07 12:47:07 +01:00
c9a57142e7
added sphere bounce over the map borders
2024-02-06 19:02:25 +01:00
014209898f
1st commit
2024-02-06 15:26:20 +01:00