47 Commits

Author SHA1 Message Date
db228094eb fixed level select widget size 2024-03-16 23:11:22 +01:00
927233aafb +ui bug 2024-03-16 18:50:24 +01:00
b9ac1c7995 added one more level, rm comments 2024-03-16 18:49:28 +01:00
2084150456 fixed last level oos bug, added more levels and entities 2024-03-15 20:08:23 +01:00
1d9164d140 finaly got ldtkgo to work! 2024-03-11 18:31:01 +01:00
af19ccb833 shifted from proprietary ascii rawlevel to LDTK (using ldtkgo@master) 2024-03-10 13:05:31 +01:00
a2ed7782b2 added game font rendering using etxt to player hud, fixed current level 2024-03-01 18:10:09 +01:00
ae8058e052 added final menu after last level 2024-03-01 14:08:35 +01:00
6f85a90b58 fixed slow grid drawing, which also fixed transient tile quirk 2024-03-01 10:55:14 +01:00
1c0f3d19d0 added MinMoves to lvl files, added score system in game observer 2024-02-28 19:58:05 +01:00
ebaeb51f68 started implementing score system 2024-02-28 13:15:45 +01:00
707281212a added player loop detection, loose level if last player loops 2024-02-27 18:20:00 +01:00
5d2475d525 two players fuse now if they collide 2024-02-27 17:28:18 +01:00
ac88a74bd7 turn player into primary if only one left 2024-02-27 16:52:20 +01:00
18be0ebe38 added hud system, turned all observers into one central observer 2024-02-27 14:45:23 +01:00
451b66a53d obstacle collision fixes, player alive checks, player remove
workaround, see TODO
2024-02-26 19:07:35 +01:00
0ca5d8f4a0 more TODO 2024-02-26 14:43:03 +01:00
8f0fb746c0 fix collision for collectibles 2024-02-26 13:55:54 +01:00
ffaa5e6129 fixed higher speed collisions, removed Speed comp, put into Velocity 2024-02-26 12:56:12 +01:00
2e3acf4ec4 fix iterating on dead entities after player dies 2024-02-25 14:19:21 +01:00
b0a8060d5b added hidden doors/destroyable walls, fixed game reloading (tile clone) 2024-02-25 14:05:44 +01:00
ab07bc23e3 refactored recursive systems out of player_system => game/levels.go 2024-02-23 18:47:15 +01:00
c93070883a added primary and secondary player mode 2024-02-22 19:40:49 +01:00
308f335cd1 added transient entities: when crossed, turns into wall tile 2024-02-22 14:33:01 +01:00
f696660ccd lotsa fixes:
- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
  are done
- fixed level setup, generation and selection
- added test levels for obstacles
2024-02-21 12:50:17 +01:00
646b227b8e obstacle collission added, but not working yet 2024-02-20 18:47:32 +01:00
fd570216f0 added intermediate popup after win/loose, refresh level setup, fixes 2024-02-19 19:05:48 +01:00
e12af87fb7 added select and popup screens 2024-02-18 18:19:34 +01:00
4c9ab36fa1 added couple of scenes with ui's. fixed next scene handling 2024-02-18 12:32:18 +01:00
87a15ba74e fixed welcome layout and position 2024-02-17 19:28:56 +01:00
3069d77189 added select menu scene (transparency fails) 2024-02-16 18:23:19 +01:00
4f5bbdc56a added welcome scene with text rendering using etxt 2024-02-14 19:35:36 +01:00
48396e7e0a switched to yadu debug log 2024-02-13 18:42:13 +01:00
c9f8783521 added stop timer to add a delay after level end 2024-02-13 18:15:52 +01:00
5a288035b3 added Timer, Particle Render Delay (via Particle.Show) +new sprites 2024-02-12 17:27:52 +01:00
65ddec3fa4 fixed observers, added GameObserver 2024-02-11 14:24:30 +01:00
72f0aa7691 refactoring to systems complete. also added observers for collision checks 2024-02-11 13:00:56 +01:00
ac643f49d3 completed refactoring to use systems 2024-02-10 19:45:06 +01:00
bbbe873ff7 added systems (not used yet, see TODO) 2024-02-09 20:20:13 +01:00
006216398a added detonation particles after collectibles have been collected 2024-02-08 18:33:59 +01:00
d17594dc38 remove collectible if bumped into it 2024-02-08 12:43:37 +01:00
a86f6c816f fix arche panic, by initializing colquery only when needed 2024-02-07 23:17:51 +01:00
a0b40139c7 added collectibles support 2024-02-07 18:01:58 +01:00
ce7fcd038a added collectibles support 2024-02-07 18:01:30 +01:00
d7beef55ba using cache for map painting to save cpu time 2024-02-07 12:47:07 +01:00
c9a57142e7 added sphere bounce over the map borders 2024-02-06 19:02:25 +01:00
014209898f 1st commit 2024-02-06 15:26:20 +01:00