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e12af87fb7
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added select and popup screens
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2024-02-18 18:19:34 +01:00 |
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4c9ab36fa1
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added couple of scenes with ui's. fixed next scene handling
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2024-02-18 12:32:18 +01:00 |
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87a15ba74e
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fixed welcome layout and position
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2024-02-17 19:28:56 +01:00 |
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3069d77189
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added select menu scene (transparency fails)
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2024-02-16 18:23:19 +01:00 |
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4f5bbdc56a
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added welcome scene with text rendering using etxt
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2024-02-14 19:35:36 +01:00 |
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48396e7e0a
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switched to yadu debug log
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2024-02-13 18:42:13 +01:00 |
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c9f8783521
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added stop timer to add a delay after level end
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2024-02-13 18:15:52 +01:00 |
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5a288035b3
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added Timer, Particle Render Delay (via Particle.Show) +new sprites
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2024-02-12 17:27:52 +01:00 |
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65ddec3fa4
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fixed observers, added GameObserver
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2024-02-11 14:24:30 +01:00 |
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72f0aa7691
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refactoring to systems complete. also added observers for collision checks
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2024-02-11 13:00:56 +01:00 |
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ac643f49d3
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completed refactoring to use systems
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2024-02-10 19:45:06 +01:00 |
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bbbe873ff7
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added systems (not used yet, see TODO)
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2024-02-09 20:20:13 +01:00 |
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006216398a
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added detonation particles after collectibles have been collected
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2024-02-08 18:33:59 +01:00 |
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d17594dc38
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remove collectible if bumped into it
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2024-02-08 12:43:37 +01:00 |
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a86f6c816f
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fix arche panic, by initializing colquery only when needed
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2024-02-07 23:17:51 +01:00 |
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a0b40139c7
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added collectibles support
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2024-02-07 18:01:58 +01:00 |
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ce7fcd038a
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added collectibles support
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2024-02-07 18:01:30 +01:00 |
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d7beef55ba
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using cache for map painting to save cpu time
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2024-02-07 12:47:07 +01:00 |
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c9a57142e7
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added sphere bounce over the map borders
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2024-02-06 19:02:25 +01:00 |
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014209898f
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1st commit
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2024-02-06 15:26:20 +01:00 |
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