Logo
Explore Help
Sign In
scip/openquell
1
0
Fork 0
You've already forked openquell
Code Issues Pull Requests Packages Projects Releases Wiki Activity
openquell/systems
History
Thomas von Dein 2edaccbfda added duration from asesprite json, background animation, prepared
idle animation
2024-04-07 19:10:27 +02:00
..
animation_system.go
added duration from asesprite json, background animation, prepared
2024-04-07 19:10:27 +02:00
collectible_system.go
completed animation setup and code based solely on LDTK settings
2024-04-03 19:39:08 +02:00
destroyable_system.go
fixed hiddendoor tiles, now uses destruct shader no spriteset
2024-03-24 19:36:00 +01:00
grid_system.go
added duration from asesprite json, background animation, prepared
2024-04-07 19:10:27 +02:00
hud_system.go
switched to apollo palette and self made sprites
2024-04-07 12:05:37 +02:00
obstacle_system.go
Changes:
2024-03-27 18:37:41 +01:00
pair_system.go
Changes:
2024-03-31 20:16:15 +02:00
player_system.go
fixed player loop detection, added more levels
2024-03-21 19:04:47 +01:00
system.go
completed refactoring to use systems
2024-02-10 19:45:06 +01:00
transient_system.go
Changes:
2024-03-31 20:16:15 +02:00
Powered by Gitea Version: 1.23.5 Page: 48ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API