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364 lines
11 KiB
EmacsLisp
364 lines
11 KiB
EmacsLisp
;;; viking-mode.el --- kill first, ask later
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;; Copyright (C) 2016, T.v.Dein <tlinden@cpan.org>
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;; This file is NOT part of Emacs.
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;; This program is free software; you can redistribute it and/or
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;; modify it under the terms of the GNU General Public License as
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;; published by the Free Software Foundation; either version 2 of the
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;; License, or (at your option) any later version.
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;; This program is distributed in the hope that it will be useful, but
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;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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;; General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program; if not, write to the Free Software
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;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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;; USA
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;; Version: 0.01
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;; Author: T.v.Dein <tlinden@cpan.org>
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;; Keywords: kill delete
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;; Repository: https://github.com/tlinden/viking-mode
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;; License: GNU General Public License >= 2
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;;; Commentary:
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;; Viking minor mode enables you to delete things at point with one
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;; key stroke at once. More and more will be deleted if you repeat the
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;; key stroke. As visual feedback the thing to be deleted will be
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;; highlighted shortly.
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;; The default key binding is C-d, but you may also bind it to C-k or
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;; whatever you wish.
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;; If you press C-d the first time, the word at point will be deleted.
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;; If you press it again, the remainder of the line from point will be
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;; deleted. If pressed again, the whole line, then the paragraph and
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;; finally the whole buffer will be deleted.
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;; Like:
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;; [keep pressing ctrl] C-d - word
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;; C-d C-d - line remainder
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;; C-d C-d C-d - line
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;; C-d C-d C-d C-d - paragraph
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;; C-d C-d C-d C-d C-d - buffer
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;; However, this only works when pressing the key in a row. If you do
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;; something else in between, it starts from scratch (i.e. delete
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;; word).
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;;; Installation:
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;; To use, save viking-mode.el to a directory in your load-path.
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;; Add something like this to your config:
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;; (require 'viking-mode)
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;; (add-hook 'text-mode-hook 'turn-on-viking-mode)
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;; or load it manually
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;; M-x viking-mode
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;; However, it's also possible to enable viking-mode globally:
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;; (viking-global-mode)
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;;; Customize:
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;; By default viking-mode doesn't really delete things, everything
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;; remains available for yanking in the kill ring. However, you may
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;; turn it into berserk mode by setting 'viking-really-delete to t:
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;; (setq viking-really-delete t)
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;; You can change the default key binding by:
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;; (define-key viking-mode-map (kbd "C-k") 'vk/kill-thing-at-point)
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;; In case you don't like the default key binding cascade, you may
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;; also use separate bindings for each kill function, e.g.:
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;; (define-key viking-mode-map (kbd "C-d") nil) ;; turn C-d into a prefix-key
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;; (define-key viking-mode-map (kbd "C-d w") 'vk/kill-word)
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;; (define-key viking-mode-map (kbd "C-d r") 'vk/kill-line-from-point)
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;; (define-key viking-mode-map (kbd "C-d l") 'vk/kill-line)
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;; (define-key viking-mode-map (kbd "C-d p") 'vk/kill-paragraph)
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;; (define-key viking-mode-map (kbd "C-d a") 'vk/kill-buffer)
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;; Also, the font face of the short highlight can be modified:
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;; M-x customize-face (select viking-blink)
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;; Or, modify all available viking-mode variables interactively with:
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;; M-x customize-group (select viking-mode)
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;;; Tips:
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;; Besides, the primary function of viking-mode is vk/last-key-repeats,
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;; which returns the number of times the last key have been pressed.
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;; This can be used for other things as well, for example:
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;; (defun goto-begin()
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;; (interactive)
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;; (let* ((key-times (vk/last-key-repeats)))
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;; (cond
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;; ((eq key-times 3)
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;; (if mark-active
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;; (goto-char (point-min))
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;; (beginning-of-buffer)))
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;; ((eq key-times 2)
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;; (if mark-active () (push-mark))
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;; (move-to-window-line 0))
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;; ((eq key-times 1)
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;; (beginning-of-line)))))
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;; (defun goto-end ()
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;; (interactive)
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;; (let* ((key-times (vk/last-key-repeats)))
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;; (cond
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;; ((eq key-times 3)
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;; (if mark-active
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;; (goto-char (point-max))
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;; (end-of-buffer)))
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;; ((eq key-times 2)
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;; (if mark-active () (push-mark))
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;; (move-to-window-line -1)
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;; (end-of-line))
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;; ((eq key-times 1)
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;; (end-of-line)))))
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;; (global-set-key (kbd "<home>") 'goto-begin)
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;; (global-set-key (kbd "<end>") 'goto-end)
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;; When you put this into your .emacs config, then you can do:
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;; hit <home> once: goto beginning of current line
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;; repeat: goto beginning of current window
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;; repeat: goto beginning of current buffer
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;; (and the same with <end> in the other direction)
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;;; Reporting Bugs:
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;; Goto https://github.com/tlinden/viking-mode and file a new issue.
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;;; Code:
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;;;; Customizable variables
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;;;;; Fonts
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(defface viking-blink
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'((t :inherit highlight))
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"Level 1."
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:group 'viking-mode)
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;;;;; Modify behavior
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(defcustom viking-blink-time 0.2
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"How long should 'vk/blink-region highligh a region,
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in seconds, specify milliseconds like this: 0.1"
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:group 'viking-mode)
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(defcustom viking-really-delete nil
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"If set to t, really delete killed things. That is,
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nothing will remain available via kill-ring once deleted.
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The default is nil: keep deleted things in the kill-ring."
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:group 'viking-mode)
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;;;; Functions
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;;;;; Utilities
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;; internal utility functions required by the kill functions
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(defun vk/blink-region(begin end)
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"Blink a region shortly. It does this by highlighting the
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region between 'begin and 'end using 'font-lock-viking-face
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for 'viking-blink-time seconds."
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(interactive)
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(let* ((rh (make-overlay begin end)))
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(progn
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(overlay-put rh 'face 'viking-blink)
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(sit-for viking-blink-time t)
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(delete-overlay rh)
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)))
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(defun vk/get-point (symbol &optional arg)
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"Returns the point by evaluating 'symbol, which
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should be a point-moving function."
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(funcall symbol arg)
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(point)
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)
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(defun vk/last-key-repeats ()
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"Returns how many times the last key has been pressed as integer."
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;; FIXME: should be possible with just counting '(recent-keys)
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(interactive)
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(let* ((keys (recent-keys))
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(len (length keys))
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(key1 (if (> len 0) (elt keys (- len 1)) nil))
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(key2 (if (> len 1) (elt keys (- len 2)) nil))
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(key3 (if (> len 2) (elt keys (- len 3)) nil))
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(key4 (if (> len 3) (elt keys (- len 4)) nil))
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(key5 (if (> len 4) (elt keys (- len 5)) nil))
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(key-equal-1 (equal key1 key2))
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(key-equal-2 (and key-equal-1 (equal key2 key3)))
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(key-equal-3 (and key-equal-2 (equal key3 key4)))
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(key-equal-4 (and key-equal-3 (equal key4 key5))))
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(cond (key-equal-4 5)
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(key-equal-3 4)
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(key-equal-2 3)
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(key-equal-1 2)
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(t 1)
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)))
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;;;;; kill/delete wrappers
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(defun vk/kill-region (beg end)
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"Deletes or kills a region depending on 'viking-really-delete."
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(message "vkkill")
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(if viking-really-delete
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(delete-region beg end)
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(kill-region beg end)))
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(defun vk/really-delete-line () ;; based on code by xah
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"kill-line without copy"
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(interactive)
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(delete-region
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(point)
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(save-excursion (move-end-of-line 1) (point)))
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(delete-char 1)
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)
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;;;;; Interactive kill functions
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(defun vk/kill-word-at-point ()
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"Kill word at point."
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(interactive)
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(let
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((beg (vk/get-point 'backward-word 1))
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(end (vk/get-point 'forward-word 1)))
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(progn
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(vk/blink-region beg end)
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(vk/kill-region beg end)
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(message "word at point deleted"))))
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(defun vk/kill-word-right ()
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"Kill word to the right"
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(interactive)
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(let
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((beg (point))
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(end (vk/get-point 'forward-word 1)))
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(vk/blink-region beg end)
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(vk/kill-region beg end)
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(message "word right of point deleted")))
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(defun vk/kill-word ()
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"Kill word"
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(interactive)
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(if (eq (point) (line-beginning-position))
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(vk/kill-word-right)
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(vk/kill-word-at-point)
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))
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(defun vk/kill-line ()
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"Kill line at point including newline."
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(interactive)
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(vk/blink-region (vk/get-point 'beginning-of-line 1) (vk/get-point 'end-of-line 1))
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(move-beginning-of-line 1)
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(let ((k kill-whole-line))
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(progn
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(setq kill-whole-line t) ;; temp enable
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(if viking-really-delete
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(vk/really-delete-line)
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(kill-line)
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)
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(setq kill-whole-line k)
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))
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(message "line at point deleted"))
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(defun vk/kill-line-from-point ()
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"Kill line from point to the right without newline."
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(interactive)
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(let ((beg (point))
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(end (vk/get-point 'end-of-line 1)))
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(progn
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(vk/blink-region beg end)
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(vk/kill-region beg end)
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(message "line from point deleted"))))
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(defun vk/kill-paragraph ()
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"Kill paragraph at point."
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(interactive)
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(let
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((beg (vk/get-point 'backward-paragraph 1))
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(end (vk/get-point 'forward-paragraph 1)))
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(progn
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(vk/blink-region beg end)
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(vk/kill-region beg end)
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(message "paragraph at point deleted"))))
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(defun vk/kill-buffer ()
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"Kill the whole buffer."
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(interactive)
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(let ((beg (point-min))
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(end (point-max)))
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(progn
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(vk/blink-region beg end)
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(vk/kill-region beg end)
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(message "buffer deleted"))))
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;;;;; Primary key binding function
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(defun vk/kill-thing-at-point()
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"Delete thing at point. Checks how many times the
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calling key has been pressed and runs the appropriate
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kill function then."
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(interactive)
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(let* ((key-times (vk/last-key-repeats)))
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(cond
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((eq key-times 5) (vk/kill-buffer))
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((eq key-times 4) (vk/kill-paragraph))
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((eq key-times 3) (vk/kill-line))
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((eq key-times 2) (vk/kill-line-from-point))
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((eq key-times 1) (vk/kill-word))
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)
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))
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;;;; Interface
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;;;###autoload
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;; the minor mode, can be enabled by major mode via hook or manually
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(define-minor-mode viking-mode "kill first, ask later"
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:lighter " V"
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:group 'viking-mode
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:keymap (let ((map (make-sparse-keymap)))
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(define-key map (kbd "C-d") 'vk/kill-thing-at-point)
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map))
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;; just in case someone wants to use it globally
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(define-global-minor-mode viking-global-mode
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viking-mode
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(lambda () (viking-mode t)
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))
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;; be nice and provide a toggle
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(defun turn-on-viking-mode ()
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"turn viking-mode on"
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(interactive)
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(viking-mode 1))
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;; un-*ing-believable: I'm done *g*
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(provide 'viking-mode)
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;;; viking-mode.el ends here
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