implemented basic menu and options structure, most stuff works

This commit is contained in:
2024-05-30 19:45:13 +02:00
parent 7ed0c83fcd
commit 538216ea4d
8 changed files with 228 additions and 19 deletions

View File

@@ -366,6 +366,12 @@ func (scene *ScenePlay) SaveRectRLE() {
}
func (scene *ScenePlay) Update() error {
if scene.Config.Restart {
scene.Config.Restart = false
scene.Init()
return nil
}
scene.CheckInput()
scene.CheckDraggingInput()
scene.CheckMarkInput()