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4b38bea5db
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completed save rect to RLE file feature
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2024-05-26 20:26:13 +02:00 |
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cb3e8b3c4c
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little refactor
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2024-05-26 13:08:36 +02:00 |
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b0e3ff8d36
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print version from main
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2024-05-26 12:33:16 +02:00 |
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2c246e9e4a
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refactored everything, now using scenes, that way I can add UI stuff
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2024-05-26 12:29:43 +02:00 |
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c8d1faf476
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made wrap mode switchable, new default: off
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2024-05-26 11:17:03 +02:00 |
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19e45c9f60
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renamed, added logo
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2024-05-23 18:25:02 +02:00 |
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ab51a27b4c
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added+fixed game state loader, using NewGrid() to allocate new grids
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2024-05-23 15:04:08 +02:00 |
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1001210d54
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refactored and added game save function (key: s)
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2024-05-23 14:27:42 +02:00 |
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3f0b4df8ff
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added zoom + dragging support
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2024-05-22 19:48:37 +02:00 |
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a5f4657d18
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added zooming + paning
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2024-05-22 19:01:58 +02:00 |
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cc17500a46
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Added RLE parser by N.Hoffmann and incorporated it onto my gol.
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2024-05-22 15:24:04 +02:00 |
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78a73aa0c7
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default speed: 10, added mem usage to stats debug print
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2024-05-22 14:35:33 +02:00 |
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ed5eeb8525
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fixed game speed, now using ticks per generation, not TPS
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2024-05-22 14:27:40 +02:00 |
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c3b6139e19
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added options -p and -n, using images not draw rects anymore
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2024-05-22 14:06:33 +02:00 |
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3837be4f53
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works, with various options
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2024-05-21 19:01:08 +02:00 |
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b03e2d57e9
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works
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2024-05-20 20:19:11 +02:00 |
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