Commit Graph

16 Commits

Author SHA1 Message Date
4b38bea5db completed save rect to RLE file feature 2024-05-26 20:26:13 +02:00
cb3e8b3c4c little refactor 2024-05-26 13:08:36 +02:00
b0e3ff8d36 print version from main 2024-05-26 12:33:16 +02:00
2c246e9e4a refactored everything, now using scenes, that way I can add UI stuff 2024-05-26 12:29:43 +02:00
c8d1faf476 made wrap mode switchable, new default: off 2024-05-26 11:17:03 +02:00
19e45c9f60 renamed, added logo 2024-05-23 18:25:02 +02:00
ab51a27b4c added+fixed game state loader, using NewGrid() to allocate new grids 2024-05-23 15:04:08 +02:00
1001210d54 refactored and added game save function (key: s) 2024-05-23 14:27:42 +02:00
3f0b4df8ff added zoom + dragging support 2024-05-22 19:48:37 +02:00
a5f4657d18 added zooming + paning 2024-05-22 19:01:58 +02:00
cc17500a46 Added RLE parser by N.Hoffmann and incorporated it onto my gol. 2024-05-22 15:24:04 +02:00
78a73aa0c7 default speed: 10, added mem usage to stats debug print 2024-05-22 14:35:33 +02:00
ed5eeb8525 fixed game speed, now using ticks per generation, not TPS 2024-05-22 14:27:40 +02:00
c3b6139e19 added options -p and -n, using images not draw rects anymore 2024-05-22 14:06:33 +02:00
3837be4f53 works, with various options 2024-05-21 19:01:08 +02:00
b03e2d57e9 works 2024-05-20 20:19:11 +02:00