Commit Graph

25 Commits

Author SHA1 Message Date
e516b218fd tuning fail 2024-06-14 19:58:03 +02:00
T.v.Dein
1623277c85 Update TODO.md: add pointer idea, try ecs 2024-06-11 23:08:49 +02:00
15bce3cb3a add grid idea 2024-06-11 19:47:01 +02:00
d66fb489fe using switch in input checks 2024-06-11 19:39:46 +02:00
927e47dc92 remove old debug prints, update TODO 2024-06-11 19:22:29 +02:00
65a67f1bac removed invert option, added new standard theme (orange on grey) 2024-06-08 16:19:54 +02:00
63f4aa839d hint about themes 2024-06-06 19:38:11 +02:00
1574e03085 put evolutioin drawing out of Draw(), handle history only if enabled 2024-06-06 19:36:51 +02:00
T.v.Dein
50fab6e1a5 Update TODO.md 2024-06-05 08:28:52 +02:00
8e361a04bd added tuning hint 2024-06-04 19:27:55 +02:00
2febea3264 added info about patterns 2024-06-04 19:25:54 +02:00
f877cf5cb0 fixed initial zoom for smaller grids, turned grid to 1px, fix generation count 2024-06-04 18:46:59 +02:00
126de458b1 normalized pattern file loading and saving, only one option for loading: -f 2024-06-04 14:09:40 +02:00
c1a9a0f2c4 switched to lif.105 format for state files 2024-06-04 13:49:06 +02:00
03e1101248 lots changes:
- renamed scene files
- fixed options back using scene.Prev
- fixed initial zooming (finally)
- fixed reset zoom (key r)
- fixed initial size, now works with state loading as well
2024-06-03 17:44:17 +02:00
6527dba219 more zoom/center fixes. RLEs now load centered and visible. 2024-06-02 20:15:23 +02:00
cb87815e4f fixed grid lines 2024-06-02 20:15:23 +02:00
689b7be08b fixed clear screen problem, menus are now shown correctly. lots new
bugs though
2024-06-02 20:15:23 +02:00
9f1bdfd2af another try, but fails as well + added todos 2024-06-01 00:33:40 +02:00
8e821cbdc5 further clear screen debugging 2024-05-31 21:20:13 +02:00
320c666af9 added workaround for clearscreen problem, fixed grid line option 2024-05-31 14:19:30 +02:00
73be8b93f4 +todos 2024-05-30 19:47:37 +02:00
cb3e8b3c4c little refactor 2024-05-26 13:08:36 +02:00
ab51a27b4c added+fixed game state loader, using NewGrid() to allocate new grids 2024-05-23 15:04:08 +02:00
3837be4f53 works, with various options 2024-05-21 19:01:08 +02:00