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95 lines
1.8 KiB
Go
95 lines
1.8 KiB
Go
package main
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import (
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"image/color"
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"github.com/ebitenui/ebitenui"
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"github.com/ebitenui/ebitenui/widget"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/inpututil"
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)
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type SceneMenu struct {
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Game *Game
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Config *Config
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Next SceneName
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Whoami SceneName
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Ui *ebitenui.UI
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FontColor color.RGBA
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}
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func NewMenuScene(game *Game, config *Config) Scene {
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scene := &SceneMenu{
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Whoami: Menu,
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Game: game,
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Next: Menu,
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Config: config,
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FontColor: color.RGBA{255, 30, 30, 0xff},
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}
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scene.Init()
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return scene
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}
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func (scene *SceneMenu) GetNext() SceneName {
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return scene.Next
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}
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func (scene *SceneMenu) ResetNext() {
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scene.Next = scene.Whoami
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}
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func (scene *SceneMenu) SetNext(next SceneName) {
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scene.Next = next
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}
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func (scene *SceneMenu) Clearscreen() bool {
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return false
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}
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func (scene *SceneMenu) Update() error {
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scene.Ui.Update()
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if inpututil.IsKeyJustPressed(ebiten.KeyEscape) || inpututil.IsKeyJustPressed(ebiten.KeyQ) {
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scene.SetNext(Play)
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}
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return nil
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}
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func (scene *SceneMenu) Draw(screen *ebiten.Image) {
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scene.Ui.Draw(screen)
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}
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func (scene *SceneMenu) Init() {
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rowContainer := NewRowContainer()
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pause := NewCheckbox("Pause", *FontRenderer.FontSmall,
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func(args *widget.CheckboxChangedEventArgs) {
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scene.Config.TogglePaused()
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})
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copy := NewMenuButton("Save Copy as RLE", *FontRenderer.FontSmall,
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func(args *widget.ButtonClickedEventArgs) {
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scene.Config.Markmode = true
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scene.Config.Paused = true
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scene.SetNext(Play)
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})
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label := widget.NewText(
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widget.TextOpts.Text("Menu", *FontRenderer.FontNormal, scene.FontColor),
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widget.TextOpts.Position(widget.TextPositionCenter, widget.TextPositionCenter),
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)
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rowContainer.AddChild(label)
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rowContainer.AddChild(pause)
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rowContainer.AddChild(copy)
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scene.Ui = &ebitenui.UI{
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Container: rowContainer.Container(),
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}
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}
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