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https://codeberg.org/scip/kageviewer.git
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initial commit
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80
main.go
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80
main.go
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/*
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Copyright © 2024 Thomas von Dein
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package main
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import (
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"fmt"
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"log"
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"os"
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"runtime/debug"
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"log/slog"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/tlinden/yadu"
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)
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func main() {
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// parse config file and command line parameters, if any
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conf, err := InitConfig()
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if err != nil {
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log.Fatal(err)
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}
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if conf.Showversion {
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fmt.Printf("This is kage-viewer version %s\n", VERSION)
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return
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}
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// enable debugging, if needed. We only use log/slog for
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// debugging, so there's no need to configure it outside debugging
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if conf.Debug {
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logLevel := &slog.LevelVar{}
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// we're using a more verbose logger in debug mode
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buildInfo, _ := debug.ReadBuildInfo()
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opts := &yadu.Options{
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Level: logLevel,
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AddSource: true,
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}
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logLevel.Set(slog.LevelDebug)
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handler := yadu.NewHandler(os.Stdout, opts)
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debuglogger := slog.New(handler).With(
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slog.Group("program_info",
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slog.Int("pid", os.Getpid()),
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slog.String("go_version", buildInfo.GoVersion),
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),
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)
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slog.SetDefault(debuglogger)
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}
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game := &Game{Conf: conf}
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if err := game.Init(); err != nil {
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log.Fatal(err)
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}
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ebiten.SetWindowSize(game.Conf.Width, game.Conf.Height)
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ebiten.SetWindowTitle("Kage shader viewer")
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ebiten.SetWindowResizable(true)
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if err := ebiten.RunGame(game); err != nil {
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log.Fatal(err)
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}
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}
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