updated todo

This commit is contained in:
Thomas von Dein 2024-04-08 14:51:16 +02:00
parent 2edaccbfda
commit 940d305c00

21
TODO.md
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## Levels:
- ignore comments in lvl files
- Grid Observer:
https://github.com/mlange-42/arche/issues/374
- Add shaders for animation (player destruction etc)
- Start New game starts with last played level, better add a Resume
@ -39,7 +34,7 @@
- Replace HUD with pixel art variant
- On game start respond to any key
- On game start respond to any key (ebitengine-input has an anykey func)
- Switch to use https://github.com/quasilyte/ebitengine-input
@ -52,6 +47,20 @@
- Add save to disk feature including settings and player
accomplishements (FIXME: find the lib, asked in Discord)
- Add coded animated background like in https://github.com/tinne26/bindless/tree/main/src/misc/background
- Rework sprites (again!) to match stellar background: maybe more
technical tiles and items? Like some robotic setup?
- Fix collision snapin: sometimes, when an entity moves to the right
or south (NOT left or north!) it snaps in visibly, so a short wobble
can be seen.
## Collider Rework [abandoned: see branch collider-system, fails]
- do not use the map anymore for collision detection