updated todo
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TODO.md
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TODO.md
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## Levels:
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## Levels:
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- ignore comments in lvl files
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- Grid Observer:
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https://github.com/mlange-42/arche/issues/374
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- Add shaders for animation (player destruction etc)
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- Add shaders for animation (player destruction etc)
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- Start New game starts with last played level, better add a Resume
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- Start New game starts with last played level, better add a Resume
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- Replace HUD with pixel art variant
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- Replace HUD with pixel art variant
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- On game start respond to any key
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- On game start respond to any key (ebitengine-input has an anykey func)
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- Switch to use https://github.com/quasilyte/ebitengine-input
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- Switch to use https://github.com/quasilyte/ebitengine-input
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- Add save to disk feature including settings and player
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- Add save to disk feature including settings and player
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accomplishements (FIXME: find the lib, asked in Discord)
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accomplishements (FIXME: find the lib, asked in Discord)
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- Add coded animated background like in https://github.com/tinne26/bindless/tree/main/src/misc/background
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- Rework sprites (again!) to match stellar background: maybe more
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technical tiles and items? Like some robotic setup?
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- Fix collision snapin: sometimes, when an entity moves to the right
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or south (NOT left or north!) it snaps in visibly, so a short wobble
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can be seen.
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## Collider Rework [abandoned: see branch collider-system, fails]
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## Collider Rework [abandoned: see branch collider-system, fails]
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- do not use the map anymore for collision detection
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- do not use the map anymore for collision detection
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