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18be0ebe38
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added hud system, turned all observers into one central observer
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2024-02-27 14:45:23 +01:00 |
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451b66a53d
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obstacle collision fixes, player alive checks, player remove
workaround, see TODO
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2024-02-26 19:07:35 +01:00 |
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8f0fb746c0
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fix collision for collectibles
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2024-02-26 13:55:54 +01:00 |
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ab07bc23e3
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refactored recursive systems out of player_system => game/levels.go
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2024-02-23 18:47:15 +01:00 |
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308f335cd1
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added transient entities: when crossed, turns into wall tile
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2024-02-22 14:33:01 +01:00 |
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fd570216f0
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added intermediate popup after win/loose, refresh level setup, fixes
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2024-02-19 19:05:48 +01:00 |
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48396e7e0a
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switched to yadu debug log
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2024-02-13 18:42:13 +01:00 |
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c9f8783521
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added stop timer to add a delay after level end
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2024-02-13 18:15:52 +01:00 |
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5a288035b3
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added Timer, Particle Render Delay (via Particle.Show) +new sprites
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2024-02-12 17:27:52 +01:00 |
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65ddec3fa4
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fixed observers, added GameObserver
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2024-02-11 14:24:30 +01:00 |
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72f0aa7691
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refactoring to systems complete. also added observers for collision checks
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2024-02-11 13:00:56 +01:00 |
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ac643f49d3
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completed refactoring to use systems
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2024-02-10 19:45:06 +01:00 |
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