21 Commits

Author SHA1 Message Date
5d2475d525 two players fuse now if they collide 2024-02-27 17:28:18 +01:00
ac88a74bd7 turn player into primary if only one left 2024-02-27 16:52:20 +01:00
18be0ebe38 added hud system, turned all observers into one central observer 2024-02-27 14:45:23 +01:00
451b66a53d obstacle collision fixes, player alive checks, player remove
workaround, see TODO
2024-02-26 19:07:35 +01:00
8f0fb746c0 fix collision for collectibles 2024-02-26 13:55:54 +01:00
ffaa5e6129 fixed higher speed collisions, removed Speed comp, put into Velocity 2024-02-26 12:56:12 +01:00
2e3acf4ec4 fix iterating on dead entities after player dies 2024-02-25 14:19:21 +01:00
b0a8060d5b added hidden doors/destroyable walls, fixed game reloading (tile clone) 2024-02-25 14:05:44 +01:00
ab07bc23e3 refactored recursive systems out of player_system => game/levels.go 2024-02-23 18:47:15 +01:00
c93070883a added primary and secondary player mode 2024-02-22 19:40:49 +01:00
308f335cd1 added transient entities: when crossed, turns into wall tile 2024-02-22 14:33:01 +01:00
f696660ccd lotsa fixes:
- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
  are done
- fixed level setup, generation and selection
- added test levels for obstacles
2024-02-21 12:50:17 +01:00
646b227b8e obstacle collission added, but not working yet 2024-02-20 18:47:32 +01:00
fd570216f0 added intermediate popup after win/loose, refresh level setup, fixes 2024-02-19 19:05:48 +01:00
48396e7e0a switched to yadu debug log 2024-02-13 18:42:13 +01:00
c9f8783521 added stop timer to add a delay after level end 2024-02-13 18:15:52 +01:00
5a288035b3 added Timer, Particle Render Delay (via Particle.Show) +new sprites 2024-02-12 17:27:52 +01:00
65ddec3fa4 fixed observers, added GameObserver 2024-02-11 14:24:30 +01:00
72f0aa7691 refactoring to systems complete. also added observers for collision checks 2024-02-11 13:00:56 +01:00
ac643f49d3 completed refactoring to use systems 2024-02-10 19:45:06 +01:00
bbbe873ff7 added systems (not used yet, see TODO) 2024-02-09 20:20:13 +01:00