8c14f36463 
							
						 
					 
					
						
						
							
							more new tiles  
						
						
						
						
					 
					
						2024-04-15 13:36:40 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a84b8b58e1 
							
						 
					 
					
						
						
							
							fixed snap in bug, started with space themed sprites  
						
						
						
						
					 
					
						2024-04-12 15:08:40 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f23bdaf121 
							
						 
					 
					
						
						
							
							switched to go coded animation system, LDTK is not used for this anymore  
						
						
						
						
					 
					
						2024-04-08 18:51:25 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2edaccbfda 
							
						 
					 
					
						
						
							
							added duration from asesprite json, background animation, prepared  
						
						... 
						
						
						
						idle animation 
						
						
					 
					
						2024-04-07 19:10:27 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f844058bf9 
							
						 
					 
					
						
						
							
							completed animation setup and code based solely on LDTK settings  
						
						
						
						
					 
					
						2024-04-03 19:39:08 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							001b67f97a 
							
						 
					 
					
						
						
							
							renamed particle* to animation*, added asesprite animation loading  
						
						
						
						
					 
					
						2024-04-02 20:05:23 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							20fa2639c6 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- fixed collectible detonation animation timing
- replaced those animatin sprites
- also replaced the collectible sprite with one created with asesprite
- more todo stuff added 
						
						
					 
					
						2024-04-01 19:43:37 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							faf0fd99c2 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse) 
						
						
					 
					
						2024-03-31 20:16:15 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							82c67551aa 
							
						 
					 
					
						
						
							
							changes:  
						
						... 
						
						
						
						- exchanged switch+door sprites
- added asesprite cheat sheet
- implemented door toggle on switch toggle 
						
						
					 
					
						2024-03-29 11:51:05 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							dcf31e46ed 
							
						 
					 
					
						
						
							
							fixes+changes:  
						
						... 
						
						
						
						- fixed windows build, using path, instead of path/filepath
- added switch + door, implemented relation (pair_system missing yet)
- fixed ldtk map loading, now using correct entitymap.png tileset 
						
						
					 
					
						2024-03-28 19:41:20 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f6d5385d35 
							
						 
					 
					
						
						
							
							started with switch/door pair  
						
						
						
						
					 
					
						2024-03-28 13:53:03 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4c2ecc6f1f 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- separated entities spriteset from primarymap, which only contains
  tiles
- fixed star obstacle 
						
						
					 
					
						2024-03-27 18:37:41 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5b7c88a1a9 
							
						 
					 
					
						
						
							
							fixed hiddendoor tiles, now uses destruct shader no spriteset  
						
						
						
						
					 
					
						2024-03-24 19:36:00 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e93c08f81f 
							
						 
					 
					
						
						
							
							fixes:  
						
						... 
						
						
						
						- using 1 func for grid collision checking with func arguments in
  player and obstacle systems.
- moving obstacles now kill player if business ends points toward him
  on contact
- added retry in popup menu 
						
						
					 
					
						2024-03-21 13:25:06 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1c0f3d19d0 
							
						 
					 
					
						
						
							
							added MinMoves to lvl files, added score system in game observer  
						
						
						
						
					 
					
						2024-02-28 19:58:05 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							707281212a 
							
						 
					 
					
						
						
							
							added player loop detection, loose level if last player loops  
						
						
						
						
					 
					
						2024-02-27 18:20:00 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							451b66a53d 
							
						 
					 
					
						
						
							
							obstacle collision fixes, player alive checks, player remove  
						
						... 
						
						
						
						workaround, see TODO 
						
						
					 
					
						2024-02-26 19:07:35 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ffaa5e6129 
							
						 
					 
					
						
						
							
							fixed higher speed collisions, removed Speed comp, put into Velocity  
						
						
						
						
					 
					
						2024-02-26 12:56:12 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b0a8060d5b 
							
						 
					 
					
						
						
							
							added hidden doors/destroyable walls, fixed game reloading (tile clone)  
						
						
						
						
					 
					
						2024-02-25 14:05:44 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c93070883a 
							
						 
					 
					
						
						
							
							added primary and secondary player mode  
						
						
						
						
					 
					
						2024-02-22 19:40:49 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							308f335cd1 
							
						 
					 
					
						
						
							
							added transient entities: when crossed, turns into wall tile  
						
						
						
						
					 
					
						2024-02-22 14:33:01 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f696660ccd 
							
						 
					 
					
						
						
							
							lotsa fixes:  
						
						... 
						
						
						
						- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
  are done
- fixed level setup, generation and selection
- added test levels for obstacles 
						
						
					 
					
						2024-02-21 12:50:17 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							646b227b8e 
							
						 
					 
					
						
						
							
							obstacle collission added, but not working yet  
						
						
						
						
					 
					
						2024-02-20 18:47:32 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							fd570216f0 
							
						 
					 
					
						
						
							
							added intermediate popup after win/loose, refresh level setup, fixes  
						
						
						
						
					 
					
						2024-02-19 19:05:48 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							48396e7e0a 
							
						 
					 
					
						
						
							
							switched to yadu debug log  
						
						
						
						
					 
					
						2024-02-13 18:42:13 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c9f8783521 
							
						 
					 
					
						
						
							
							added stop timer to add a delay after level end  
						
						
						
						
					 
					
						2024-02-13 18:15:52 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5a288035b3 
							
						 
					 
					
						
						
							
							added Timer, Particle Render Delay (via Particle.Show) +new sprites  
						
						
						
						
					 
					
						2024-02-12 17:27:52 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							65ddec3fa4 
							
						 
					 
					
						
						
							
							fixed observers, added GameObserver  
						
						
						
						
					 
					
						2024-02-11 14:24:30 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							006216398a 
							
						 
					 
					
						
						
							
							added detonation particles after collectibles have been collected  
						
						
						
						
					 
					
						2024-02-08 18:33:59 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a0b40139c7 
							
						 
					 
					
						
						
							
							added collectibles support  
						
						
						
						
					 
					
						2024-02-07 18:01:58 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c9a57142e7 
							
						 
					 
					
						
						
							
							added sphere bounce over the map borders  
						
						
						
						
					 
					
						2024-02-06 19:02:25 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							014209898f 
							
						 
					 
					
						
						
							
							1st commit  
						
						
						
						
					 
					
						2024-02-06 15:26:20 +01:00