abc93d4d57 
							
						 
					 
					
						
						
							
							switched to ebitengine-input  
						
						
						
						
					 
					
						2024-04-16 19:10:32 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f23bdaf121 
							
						 
					 
					
						
						
							
							switched to go coded animation system, LDTK is not used for this anymore  
						
						
						
						
					 
					
						2024-04-08 18:51:25 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							0b0252022e 
							
						 
					 
					
						
						
							
							started animation background  
						
						
						
						
					 
					
						2024-04-07 14:24:28 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							53bdb7e8ae 
							
						 
					 
					
						
						
							
							switched to use the level gbimage instead of the background property  
						
						
						
						
					 
					
						2024-04-07 13:07:03 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							261f23a5a9 
							
						 
					 
					
						
						
							
							switched to apollo palette and self made sprites  
						
						
						
						
					 
					
						2024-04-07 12:05:37 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f844058bf9 
							
						 
					 
					
						
						
							
							completed animation setup and code based solely on LDTK settings  
						
						
						
						
					 
					
						2024-04-03 19:39:08 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							001b67f97a 
							
						 
					 
					
						
						
							
							renamed particle* to animation*, added asesprite animation loading  
						
						
						
						
					 
					
						2024-04-02 20:05:23 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							faf0fd99c2 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse) 
						
						
					 
					
						2024-03-31 20:16:15 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c7c3859a70 
							
						 
					 
					
						
						
							
							move player_player on top of pair_system  
						
						
						
						
					 
					
						2024-03-29 11:54:37 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							82c67551aa 
							
						 
					 
					
						
						
							
							changes:  
						
						... 
						
						
						
						- exchanged switch+door sprites
- added asesprite cheat sheet
- implemented door toggle on switch toggle 
						
						
					 
					
						2024-03-29 11:51:05 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							dcf31e46ed 
							
						 
					 
					
						
						
							
							fixes+changes:  
						
						... 
						
						
						
						- fixed windows build, using path, instead of path/filepath
- added switch + door, implemented relation (pair_system missing yet)
- fixed ldtk map loading, now using correct entitymap.png tileset 
						
						
					 
					
						2024-03-28 19:41:20 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5b7c88a1a9 
							
						 
					 
					
						
						
							
							fixed hiddendoor tiles, now uses destruct shader no spriteset  
						
						
						
						
					 
					
						2024-03-24 19:36:00 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f8c09fda76 
							
						 
					 
					
						
						
							
							first try to use new tiles  
						
						
						
						
					 
					
						2024-03-22 19:02:52 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e93c08f81f 
							
						 
					 
					
						
						
							
							fixes:  
						
						... 
						
						
						
						- using 1 func for grid collision checking with func arguments in
  player and obstacle systems.
- moving obstacles now kill player if business ends points toward him
  on contact
- added retry in popup menu 
						
						
					 
					
						2024-03-21 13:25:06 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1d16fcb73f 
							
						 
					 
					
						
						
							
							fixes:  
						
						... 
						
						
						
						- fixed bumpedge test for obstacles
- fixed obstacle crash when going to the south or east
- added wasm builder 
						
						
					 
					
						2024-03-21 09:38:47 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ae0e3a0676 
							
						 
					 
					
						
						
							
							added mouse menu to player hud (events in level_scene), fix level 4  
						
						
						
						
					 
					
						2024-03-18 19:34:57 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							35057ec8a6 
							
						 
					 
					
						
						
							
							added back button  
						
						
						
						
					 
					
						2024-03-17 16:29:56 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							db228094eb 
							
						 
					 
					
						
						
							
							fixed level select widget size  
						
						
						
						
					 
					
						2024-03-16 23:11:22 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b9ac1c7995 
							
						 
					 
					
						
						
							
							added one more level, rm comments  
						
						
						
						
					 
					
						2024-03-16 18:49:28 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2084150456 
							
						 
					 
					
						
						
							
							fixed last level oos bug, added more levels and entities  
						
						
						
						
					 
					
						2024-03-15 20:08:23 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1d9164d140 
							
						 
					 
					
						
						
							
							finaly got ldtkgo to work!  
						
						
						
						
					 
					
						2024-03-11 18:31:01 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							af19ccb833 
							
						 
					 
					
						
						
							
							shifted from proprietary ascii rawlevel to LDTK (using ldtkgo@master)  
						
						
						
						
					 
					
						2024-03-10 13:05:31 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a2ed7782b2 
							
						 
					 
					
						
						
							
							added game font rendering using etxt to player hud, fixed current level  
						
						
						
						
					 
					
						2024-03-01 18:10:09 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ae8058e052 
							
						 
					 
					
						
						
							
							added final menu after last level  
						
						
						
						
					 
					
						2024-03-01 14:08:35 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1c0f3d19d0 
							
						 
					 
					
						
						
							
							added MinMoves to lvl files, added score system in game observer  
						
						
						
						
					 
					
						2024-02-28 19:58:05 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ebaeb51f68 
							
						 
					 
					
						
						
							
							started implementing score system  
						
						
						
						
					 
					
						2024-02-28 13:15:45 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							707281212a 
							
						 
					 
					
						
						
							
							added player loop detection, loose level if last player loops  
						
						
						
						
					 
					
						2024-02-27 18:20:00 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							18be0ebe38 
							
						 
					 
					
						
						
							
							added hud system, turned all observers into one central observer  
						
						
						
						
					 
					
						2024-02-27 14:45:23 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							451b66a53d 
							
						 
					 
					
						
						
							
							obstacle collision fixes, player alive checks, player remove  
						
						... 
						
						
						
						workaround, see TODO 
						
						
					 
					
						2024-02-26 19:07:35 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							0ca5d8f4a0 
							
						 
					 
					
						
						
							
							more TODO  
						
						
						
						
					 
					
						2024-02-26 14:43:03 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ffaa5e6129 
							
						 
					 
					
						
						
							
							fixed higher speed collisions, removed Speed comp, put into Velocity  
						
						
						
						
					 
					
						2024-02-26 12:56:12 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b0a8060d5b 
							
						 
					 
					
						
						
							
							added hidden doors/destroyable walls, fixed game reloading (tile clone)  
						
						
						
						
					 
					
						2024-02-25 14:05:44 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ab07bc23e3 
							
						 
					 
					
						
						
							
							refactored recursive systems out of player_system => game/levels.go  
						
						
						
						
					 
					
						2024-02-23 18:47:15 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							308f335cd1 
							
						 
					 
					
						
						
							
							added transient entities: when crossed, turns into wall tile  
						
						
						
						
					 
					
						2024-02-22 14:33:01 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f696660ccd 
							
						 
					 
					
						
						
							
							lotsa fixes:  
						
						... 
						
						
						
						- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
  are done
- fixed level setup, generation and selection
- added test levels for obstacles 
						
						
					 
					
						2024-02-21 12:50:17 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							fd570216f0 
							
						 
					 
					
						
						
							
							added intermediate popup after win/loose, refresh level setup, fixes  
						
						
						
						
					 
					
						2024-02-19 19:05:48 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e12af87fb7 
							
						 
					 
					
						
						
							
							added select and popup screens  
						
						
						
						
					 
					
						2024-02-18 18:19:34 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4c9ab36fa1 
							
						 
					 
					
						
						
							
							added couple of scenes with ui's. fixed next scene handling  
						
						
						
						
					 
					
						2024-02-18 12:32:18 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							87a15ba74e 
							
						 
					 
					
						
						
							
							fixed welcome layout and position  
						
						
						
						
					 
					
						2024-02-17 19:28:56 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							3069d77189 
							
						 
					 
					
						
						
							
							added select menu scene (transparency fails)  
						
						
						
						
					 
					
						2024-02-16 18:23:19 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4f5bbdc56a 
							
						 
					 
					
						
						
							
							added welcome scene with text rendering using etxt  
						
						
						
						
					 
					
						2024-02-14 19:35:36 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							48396e7e0a 
							
						 
					 
					
						
						
							
							switched to yadu debug log  
						
						
						
						
					 
					
						2024-02-13 18:42:13 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							c9f8783521 
							
						 
					 
					
						
						
							
							added stop timer to add a delay after level end  
						
						
						
						
					 
					
						2024-02-13 18:15:52 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							65ddec3fa4 
							
						 
					 
					
						
						
							
							fixed observers, added GameObserver  
						
						
						
						
					 
					
						2024-02-11 14:24:30 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							72f0aa7691 
							
						 
					 
					
						
						
							
							refactoring to systems complete. also added observers for collision checks  
						
						
						
						
					 
					
						2024-02-11 13:00:56 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ac643f49d3 
							
						 
					 
					
						
						
							
							completed refactoring to use systems  
						
						
						
						
					 
					
						2024-02-10 19:45:06 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							bbbe873ff7 
							
						 
					 
					
						
						
							
							added systems (not used yet, see TODO)  
						
						
						
						
					 
					
						2024-02-09 20:20:13 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							006216398a 
							
						 
					 
					
						
						
							
							added detonation particles after collectibles have been collected  
						
						
						
						
					 
					
						2024-02-08 18:33:59 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							d17594dc38 
							
						 
					 
					
						
						
							
							remove collectible if bumped into it  
						
						
						
						
					 
					
						2024-02-08 12:43:37 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							a86f6c816f 
							
						 
					 
					
						
						
							
							fix arche panic, by initializing colquery only when needed  
						
						
						
						
					 
					
						2024-02-07 23:17:51 +01:00