Commit Graph

96 Commits

Author SHA1 Message Date
320c666af9 added workaround for clearscreen problem, fixed grid line option 2024-05-31 14:19:30 +02:00
73be8b93f4 +todos 2024-05-30 19:47:37 +02:00
538216ea4d implemented basic menu and options structure, most stuff works 2024-05-30 19:45:13 +02:00
7ed0c83fcd disabled clear screen, added start of menu structure 2024-05-30 12:32:58 +02:00
5fae7256d7 refactored grid management 2024-05-30 10:23:31 +02:00
1ec4b9e257 refactored grid stuff, fixed font size calculation 2024-05-30 10:11:44 +02:00
56880014eb +tags support 2024-05-30 10:11:23 +02:00
dc966a8ddd tracks => traces 2024-05-30 10:11:01 +02:00
b8d6216feb added d key to toggle debugging 2024-05-28 13:39:02 +02:00
106ff1970a use etxt for debug printing 2024-05-28 13:37:32 +02:00
80ef96ceb7 prepare using ebitenui and shader, adding assets and assetloaders 2024-05-28 13:09:29 +02:00
99833745e6 fixed gmae speed control and mouse wheel handling, fasten zooming 2024-05-28 13:09:29 +02:00
8cb5585456 added caching for much better performance 2024-05-28 00:09:07 +02:00
ba247d0606 fix crash 2024-05-27 14:04:40 +02:00
aeebfb1997 add profiling support and window geom options to force geometry 2024-05-27 13:39:38 +02:00
4b38bea5db completed save rect to RLE file feature 2024-05-26 20:26:13 +02:00
cb3e8b3c4c little refactor 2024-05-26 13:08:36 +02:00
bf109d7e8b added mark+point mode marking rectangle 2024-05-26 13:04:18 +02:00
b0e3ff8d36 print version from main 2024-05-26 12:33:16 +02:00
2c246e9e4a refactored everything, now using scenes, that way I can add UI stuff 2024-05-26 12:29:43 +02:00
c8d1faf476 made wrap mode switchable, new default: off 2024-05-26 11:17:03 +02:00
9b117d3a90 prepared copy mode 2024-05-24 20:27:08 +02:00
757b48232f added reset 2024-05-24 17:53:38 +02:00
743a18c696 fixed 2024-05-24 17:18:59 +02:00
92f2236eb2 add rel maker 2024-05-24 17:14:23 +02:00
a72ecf06e0 fixed crash when painting outside canvas, refactor 2024-05-24 17:08:46 +02:00
b562139787 tidy 2024-05-24 14:05:14 +02:00
b6b14b30cc fix-logo 2024-05-23 18:33:51 +02:00
a1814ecd24 shrinking logo 2024-05-23 18:31:47 +02:00
2f90eea2f8 Merge branch 'main' of github.com:TLINDEN/gameoflife 2024-05-23 18:28:26 +02:00
19e45c9f60 renamed, added logo 2024-05-23 18:25:02 +02:00
62c38be1df using int64 for grid 2024-05-23 17:07:21 +02:00
8241cf83f2 enhanced doc, fixed drawing when zooming or moving canvas 2024-05-23 15:23:06 +02:00
ab51a27b4c added+fixed game state loader, using NewGrid() to allocate new grids 2024-05-23 15:04:08 +02:00
1001210d54 refactored and added game save function (key: s) 2024-05-23 14:27:42 +02:00
T.v.Dein
a077194020 Add YT links 2024-05-22 21:39:33 +02:00
3f0b4df8ff added zoom + dragging support 2024-05-22 19:48:37 +02:00
a5f4657d18 added zooming + paning 2024-05-22 19:01:58 +02:00
cc17500a46 Added RLE parser by N.Hoffmann and incorporated it onto my gol. 2024-05-22 15:24:04 +02:00
78a73aa0c7 default speed: 10, added mem usage to stats debug print 2024-05-22 14:35:33 +02:00
ed5eeb8525 fixed game speed, now using ticks per generation, not TPS 2024-05-22 14:27:40 +02:00
c3b6139e19 added options -p and -n, using images not draw rects anymore 2024-05-22 14:06:33 +02:00
39d9eeeba9 minux etxt 2024-05-21 19:07:27 +02:00
3837be4f53 works, with various options 2024-05-21 19:01:08 +02:00
b03e2d57e9 works 2024-05-20 20:19:11 +02:00
T.v.Dein
3fea945a50 Initial commit 2024-05-20 20:18:14 +02:00